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Stellar Blade director Hyung-Tae Kim identified Korean model Shin Jae-eun as the reference for Eve’s body. Kim said her body was scanned for the game, while Eve’s face was created in-house. That means Shin Jae-eun was not identified as Eve’s face model or as a complete digital copy of the character.
Who was Eve’s body model?
Shin Jae-eun was the body reference for Eve, according to director Hyung-Tae Kim. In a February 2024 interview with Push Square, Kim confirmed that Shift Up scanned her body for the game. He said the team considered her body shape a suitable reference for the character they were pursuing.
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Kim described the choice as a design decision, not an objective measure of beauty. He said the team wanted what it considered an attractive body for players and chose to work with Shin Jae-eun on that basis.
Was Shin Jae-eun also Eve’s face model?
No. Kim said Eve’s face was created in-house and specified that it was the model’s body that the team scanned. The available statement distinguishes the body reference from the face; it does not identify Shin Jae-eun as the face model.
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#1 Best Overall
- Stunning PS5 visuals: Explore vibrant futuristic environments, and engage with a cast of original friends and foes from the creative minds of the SHIFT UP team, led by renowned artist Kim Hyung Tae.
- Ultra high-speed SSD: Explore new locations, overcome powerful enemies, and encounter jaw-dropping revelations as you advance relentlessly through EVE’s mission with lightning-fast load times.
- Adaptive triggers: Unleash devastating yet graceful acrobatic moves, and interact with the technological remnants of an abandoned Earth using the DualSense wireless controller’s adaptive triggers.
- Haptic feedback: Feel the thrill of combat as your blade slashes its way to victory, with sensations enriched by the DualSense wireless controller’s responsive vibrations.
- Users Interact, In-Game Purchases
What does “body model” mean here?
The confirmed detail is that Shin Jae-eun’s body served as a reference and was scanned. Kim did not describe Eve as an unchanged digital copy, and the interview provides no measurements or quantified estimate of likeness. The most precise description is that her body informed Eve’s design.
Did Shin Jae-eun model Eve’s costumes?
Not according to the cited statements. In a separate Game Informer interview, Kim discussed scanning real clothes and having a real-life model wear certain outfits so the studio could capture details such as material pressure, folds and how fabric meets skin. He did not say that Shin Jae-eun wore those outfits, or that she modeled every costume.
Rank #2
- This is Korean Version released by SIEK. Region free title so you can play it on your system.
- Korean Edition supports Multi language Subtitles: Korean, English, Japanese, Chinese, Dutch, Norwegian, Danish, German, Russian, Swedish, Spanish, Arabic, Italian, Turkish, Portuguese, Polish, French, Finnish, Tyre
- A thrilling slice of razor-sharp action - Engage in blisteringly fast combat as you slash a path through the remnants of Earth, facing epic boss encounters that will challenge both brain and brawn in equal measure. Unleash graceful yet brutal attacking combos and unlock new moves as you progress, with customisable skills based on your play style. Upgrade Eve’s weapons to boost your chances as each boss battle becomes progressively more demanding
- An incredible visual experience - Become immersed in a highly detailed post-apocalyptic world that blends beauty and horror to spectacular effect. Explore breath-taking science fiction-inspired environments as the characters and creations of renowned Korean artist and Shift Up studio director Kim Hyung Tae are brought to life, via the graphical power.
- A deep, unforgettable adventure - Discover an enthralling narrative filled with mature themes, mystery and revelation. Embrace the relentless pace, with no time to pause between moments where critical, story-changing decisions are made. Eve's belief in her mission is absolute. But as she destroys her enemies with ruthless power while at the same time forming close-knit bonds with the few friends that have got her back, she'll ultimately be asked questions about what it truly means to be human
How does Eve’s design fit the game?
Kim told PlayStation.Blog that Eve is an Airborne Squad member sent from an outer-space colony to Earth. He described her athleticism and fluidity as a contrast to the barren, dry, ruined setting. That context explains the design intention, while the body-model credit remains specific: Shin Jae-eun was the body reference, and Eve’s face was made in-house.
Quick Recap
Rank #3
- A thrilling slice of razor-sharp action - Engage in blisteringly fast combat as you slash a path through the remnants of Earth, facing epic boss encounters that will challenge both brain and brawn in equal measure. Unleash graceful yet brutal attacking combos and unlock new moves as you progress, with customisable skills based on your play style. Upgrade Eve’s weapons to boost your chances as each boss battle becomes progressively more demanding
- An incredible visual experience - Become immersed in a highly detailed post-apocalyptic world that blends beauty and horror to spectacular effect. Explore breath-taking science fiction-inspired environments as the characters and creations of renowned Korean artist and Shift Up studio director Kim Hyung Tae are brought to life, via the graphical power of PlayStation5
- A deep, unforgettable adventure - Discover an enthralling narrative filled with mature themes, mystery and revelation. Embrace the relentless pace, with no time to pause between moments where critical, story-changing decisions are made. Eve's belief in her mission is absolute. But as she destroys her enemies with ruthless power while at the same time forming close-knit bonds with the few friends that have got her back, she'll ultimately be asked questions about what it truly means to be human
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