Nintendo has never named a real species as the model for Mario’s power-up. In its Iwata Asks interview, Shigeru Miyamoto explains the choice of a mushroom by pointing to a long-standing link between mushrooms and magical worlds. The red cap with white spots looks much like fly agaric, Amanita muscaria, and that visual resemblance is why people make the comparison. It is a comparison, though, not a documented design source.
What Miyamoto actually said
In Nintendo’s Iwata Asks interview, Satoru Iwata asks Miyamoto why Mario becomes Super Mario after collecting a mushroom. Miyamoto’s first answer invokes Alice in Wonderland: “Well, the mushroom… When you think about Alice in Wonderland, you think about mushrooms, right?” He then corrects the impression that answer may have created:
“That isn’t the case. It’s just that there has always somehow been a relationship between mushrooms and magical realms. That’s why I decided that Mario would need a mushroom to become Super Mario.”
Two points follow from that wording. The stated rationale is a general cultural association, not a specific book or species. And Miyamoto explicitly rejects the idea that Alice in Wonderland was the direct inspiration, treating it as an example of the broader pattern rather than the cause.
Recommended Free Tools
#1 Best Overall
Why the mushroom had to be a power-up
The interview also explains the item’s gameplay job. Miyamoto says the team wanted players to understand that the mushroom was beneficial and different from a Goomba, the enemy it could be confused with. The item was designed to move toward the player, so its value could be learned through play rather than explained on screen. In other words, the mushroom was chosen as both a fantasy object and a readable signal: something good to collect.
This matters for the species question. The design choice was driven by how the object would function in the game, and the stated reasons concern myth and legibility, not biology.
Where fly agaric comes in
Amanita muscaria, commonly called fly agaric, is the mushroom most often named in comparisons with the Mario power-up. A September 2015 article in the Potomac Appalachian Trail Club’s magazine describes it as a bright red mushroom with contrasting white dots and discusses its prominence in folklore and visual culture. Those features explain the comparison. The article does not state that Nintendo used the species as a design reference, and Nintendo’s interview does not mention it.
The resemblance is real, but it sits in a different category of evidence from Miyamoto’s explanation. The table below separates the two.
The Tool Desk
Outbyte PC Repair FREEClear out junk files and repair common Windows errorsFree Scan →Outbyte Driver Updater FREEFix the driver behind crashes, sound loss and screen glitchesFind Drivers →Rank #3
| Claim | Evidence type | Status |
|---|---|---|
| Mushrooms were chosen because of their association with magical realms | Creator’s stated reason, Nintendo’s Iwata Asks interview | Documented |
| Alice in Wonderland directly inspired the Super Mushroom | Miyamoto’s clarification in the same interview | Explicitly rejected by Miyamoto |
| The mushroom was made to appear beneficial and distinct from a Goomba, moving toward the player | Creator’s description of gameplay design, same interview | Documented |
| The Mario mushroom resembles fly agaric (red cap, white spots) | Visual comparison, supported by a 2015 magazine description of the species | Visual resemblance, not a stated design source |
| Nintendo based the Super Mushroom on Amanita muscaria | No Nintendo statement found in the interview | Not established |
What the 2015 article does and does not establish
The Potomac Appalachian Trail Club article is useful background, but it is a 2015 secondary source. It reports that Amanita muscaria is found on every continent except Antarctica. That is the article’s own figure, and it has not been re-checked against current distribution surveys for this piece.
The article also discusses the species’ toxic and psychoactive effects. Those effects are real features of the mushroom, but they have nothing to do with the fictional power-up, and the article is not a guide to clinical or safety questions. If you are curious about a wild mushroom you have found, rely on a current field guide and, where relevant, a medical or poison-control source, not on a video game’s design history.
Rank #4
How to answer the question accurately
When someone asks what mushroom the Mario mushroom is based on, the defensible answer has two parts. The creator’s documented reason is a long-standing link between mushrooms and magical realms, not a named species. The visual comparison to fly agaric is reasonable because of the red cap and white dots, but Nintendo’s cited interview does not confirm that the species was the model.
Keeping those two statements separate avoids turning a fair visual comparison into a claimed design source.
Quick Recap
Best Value
- Skyhorse Mushrooming without Fear: The Beginner's Guide to Collecting Safe and Delicious Mushrooms
Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.




